Skip to content

Action

An action performed by a direct agent and indirect participants upon a direct object. Optionally happens at a location with the help of an inanimate instrument. The execution of the action may produce a result. Specific action sub-type documentation specifies the exact expectation of each argument/role.\n\nSee also blog post and Actions overview document.

Diagram

cluster_associated Thing Thing Action Action Action->Thing

Action Diagram

Specializations of Action

Class Description
Accept Action The act of committing to/adopting an object.\n\nRelated actions:\n\n* [[RejectAction]]: The antonym of AcceptAction.
Achieve Action The act of accomplishing something via previous efforts. It is an instantaneous action rather than an ongoing process.
Activate Action The act of starting or activating a device or application (e.g. starting a timer or turning on a flashlight).
Add Action The act of editing by adding an object to a collection.
Agree Action The act of expressing a consistency of opinion with the object. An agent agrees to/about an object (a proposition, topic or theme) with participants.
Allocate Action The act of organizing tasks/objects/events by associating resources to it.
Append Action The act of inserting at the end if an ordered collection.
Apply Action The act of registering to an organization/service without the guarantee to receive it.\n\nRelated actions:\n\n* [[RegisterAction]]: Unlike RegisterAction, ApplyAction has no guarantees that the application will be accepted.
Arrive Action The act of arriving at a place. An agent arrives at a destination from a fromLocation, optionally with participants.
Ask Action The act of posing a question / favor to someone.\n\nRelated actions:\n\n* [[ReplyAction]]: Appears generally as a response to AskAction.
Assess Action The act of forming one's opinion, reaction or sentiment.
Assign Action The act of allocating an action/event/task to some destination (someone or something).
Authenticate Action The action of authenticating into a device or application.
Authorize Action The act of granting permission to an object.
Befriend Action The act of forming a personal connection with someone (object) mutually/bidirectionally/symmetrically.\n\nRelated actions:\n\n* [[FollowAction]]: Unlike FollowAction, BefriendAction implies that the connection is reciprocal.
Bookmark Action An agent bookmarks/flags/labels/tags/marks an object.
Borrow Action The act of obtaining an object under an agreement to return it at a later date. Reciprocal of LendAction.\n\nRelated actions:\n\n* [[LendAction]]: Reciprocal of BorrowAction.
Buy Action The act of giving money to a seller in exchange for goods or services rendered. An agent buys an object, product, or service from a seller for a price. Reciprocal of SellAction.
Cancel Action The act of asserting that a future event/action is no longer going to happen.\n\nRelated actions:\n\n* [[ConfirmAction]]: The antonym of CancelAction.
Check Action An agent inspects, determines, investigates, inquires, or examines an object's accuracy, quality, condition, or state.
Check In Action The act of an agent communicating (service provider, social media, etc) their arrival by registering/confirming for a previously reserved service (e.g. flight check-in) or at a place (e.g. hotel), possibly resulting in a result (boarding pass, etc).\n\nRelated actions:\n\n [[CheckOutAction]]: The antonym of CheckInAction.\n [[ArriveAction]]: Unlike ArriveAction, CheckInAction implies that the agent is informing/confirming the start of a previously reserved service.\n [[ConfirmAction]]: Unlike ConfirmAction, CheckInAction implies that the agent is informing/confirming the start* of a previously reserved service rather than its validity/existence.
Check Out Action The act of an agent communicating (service provider, social media, etc) their departure of a previously reserved service (e.g. flight check-in) or place (e.g. hotel).\n\nRelated actions:\n\n [[CheckInAction]]: The antonym of CheckOutAction.\n [[DepartAction]]: Unlike DepartAction, CheckOutAction implies that the agent is informing/confirming the end of a previously reserved service.\n* [[CancelAction]]: Unlike CancelAction, CheckOutAction implies that the agent is informing/confirming the end of a previously reserved service.
Choose Action The act of expressing a preference from a set of options or a large or unbounded set of choices/options.
Comment Action The act of generating a comment about a subject.
Communicate Action The act of conveying information to another person via a communication medium (instrument) such as speech, email, or telephone conversation.
Confirm Action The act of notifying someone that a future event/action is going to happen as expected.\n\nRelated actions:\n\n* [[CancelAction]]: The antonym of ConfirmAction.
Consume Action The act of ingesting information/resources/food.
Control Action An agent controls a device or application.
Cook Action The act of producing/preparing food.
Create Action The act of deliberately creating/producing/generating/building a result out of the agent.
Deactivate Action The act of stopping or deactivating a device or application (e.g. stopping a timer or turning off a flashlight).
Delete Action The act of editing a recipient by removing one of its objects.
Depart Action The act of departing from a place. An agent departs from a fromLocation for a destination, optionally with participants.
Disagree Action The act of expressing a difference of opinion with the object. An agent disagrees to/about an object (a proposition, topic or theme) with participants.
Discover Action The act of discovering/finding an object.
Dislike Action The act of expressing a negative sentiment about the object. An agent dislikes an object (a proposition, topic or theme) with participants.
Donate Action The act of providing goods, services, or money without compensation, often for philanthropic reasons.
Download Action The act of downloading an object.
Draw Action The act of producing a visual/graphical representation of an object, typically with a pen/pencil and paper as instruments.
Drink Action The act of swallowing liquids.
Eat Action The act of swallowing solid objects.
Endorse Action An agent approves/certifies/likes/supports/sanctions an object.
Exercise Action The act of participating in exertive activity for the purposes of improving health and fitness.
Film Action The act of capturing sound and moving images on film, video, or digitally.
Find Action The act of finding an object.\n\nRelated actions:\n\n* [[SearchAction]]: FindAction is generally lead by a SearchAction, but not necessarily.
Follow Action The act of forming a personal connection with someone/something (object) unidirectionally/asymmetrically to get updates polled from.\n\nRelated actions:\n\n [[BefriendAction]]: Unlike BefriendAction, FollowAction implies that the connection is not necessarily reciprocal.\n [[SubscribeAction]]: Unlike SubscribeAction, FollowAction implies that the follower acts as an active agent constantly/actively polling for updates.\n [[RegisterAction]]: Unlike RegisterAction, FollowAction implies that the agent is interested in continuing receiving updates from the object.\n [[JoinAction]]: Unlike JoinAction, FollowAction implies that the agent is interested in getting updates from the object.\n* [[TrackAction]]: Unlike TrackAction, FollowAction refers to the polling of updates of all aspects of animate objects rather than the location of inanimate objects (e.g. you track a package, but you don't follow it).
Give Action The act of transferring ownership of an object to a destination. Reciprocal of TakeAction.\n\nRelated actions:\n\n [[TakeAction]]: Reciprocal of GiveAction.\n [[SendAction]]: Unlike SendAction, GiveAction implies that ownership is being transferred (e.g. I may send my laptop to you, but that doesn't mean I'm giving it to you).
Ignore Action The act of intentionally disregarding the object. An agent ignores an object.
Inform Action The act of notifying someone of information pertinent to them, with no expectation of a response.
Insert Action The act of adding at a specific location in an ordered collection.
Install Action The act of installing an application.
Interact Action The act of interacting with another person or organization.
Invite Action The act of asking someone to attend an event. Reciprocal of RsvpAction.
Join Action An agent joins an event/group with participants/friends at a location.\n\nRelated actions:\n\n [[RegisterAction]]: Unlike RegisterAction, JoinAction refers to joining a group/team of people.\n [[SubscribeAction]]: Unlike SubscribeAction, JoinAction does not imply that you'll be receiving updates.\n* [[FollowAction]]: Unlike FollowAction, JoinAction does not imply that you'll be polling for updates.
Leave Action An agent leaves an event / group with participants/friends at a location.\n\nRelated actions:\n\n [[JoinAction]]: The antonym of LeaveAction.\n [[UnRegisterAction]]: Unlike UnRegisterAction, LeaveAction implies leaving a group/team of people rather than a service.
Lend Action The act of providing an object under an agreement that it will be returned at a later date. Reciprocal of BorrowAction.\n\nRelated actions:\n\n* [[BorrowAction]]: Reciprocal of LendAction.
Like Action The act of expressing a positive sentiment about the object. An agent likes an object (a proposition, topic or theme) with participants.
Listen Action The act of consuming audio content.
Login Action The action of logging into a device or application.
Lose Action The act of being defeated in a competitive activity.
Marry Action The act of marrying a person.
Money Transfer The act of transferring money from one place to another place. This may occur electronically or physically.
Move Action The act of an agent relocating to a place.\n\nRelated actions:\n\n* [[TransferAction]]: Unlike TransferAction, the subject of the move is a living Person or Organization rather than an inanimate object.
Order Action An agent orders an object/product/service to be delivered/sent.
Organize Action The act of manipulating/administering/supervising/controlling one or more objects.
Paint Action The act of producing a painting, typically with paint and canvas as instruments.
Pay Action An agent pays a price to a participant.
Perform Action The act of participating in performance arts.
Photograph Action The act of capturing still images of objects using a camera.
Plan Action The act of planning the execution of an event/task/action/reservation/plan to a future date.
Play Action The act of playing/exercising/training/performing for enjoyment, leisure, recreation, competition or exercise.\n\nRelated actions:\n\n [[ListenAction]]: Unlike ListenAction (which is under ConsumeAction), PlayAction refers to performing for an audience or at an event, rather than consuming music.\n [[WatchAction]]: Unlike WatchAction (which is under ConsumeAction), PlayAction refers to showing/displaying for an audience or at an event, rather than consuming visual content.
Play Game Action The act of playing a video game.
Pre Order Action An agent orders a (not yet released) object/product/service to be delivered/sent.
Prepend Action The act of inserting at the beginning if an ordered collection.
Quote Action An agent quotes/estimates/appraises an object/product/service with a price at a location/store.
React Action The act of responding instinctively and emotionally to an object, expressing a sentiment.
Read Action The act of consuming written content.
Receive Action The act of physically/electronically taking delivery of an object that has been transferred from an origin to a destination. Reciprocal of SendAction.\n\nRelated actions:\n\n [[SendAction]]: The reciprocal of ReceiveAction.\n [[TakeAction]]: Unlike TakeAction, ReceiveAction does not imply that the ownership has been transferred (e.g. I can receive a package, but it does not mean the package is now mine).
Register Action The act of registering to be a user of a service, product or web page.\n\nRelated actions:\n\n [[JoinAction]]: Unlike JoinAction, RegisterAction implies you are registering to be a user of a service, not a group/team of people.\n [[FollowAction]]: Unlike FollowAction, RegisterAction doesn't imply that the agent is expecting to poll for updates from the object.\n* [[SubscribeAction]]: Unlike SubscribeAction, RegisterAction doesn't imply that the agent is expecting updates from the object.
Reject Action The act of rejecting to/adopting an object.\n\nRelated actions:\n\n* [[AcceptAction]]: The antonym of RejectAction.
Rent Action The act of giving money in return for temporary use, but not ownership, of an object such as a vehicle or property. For example, an agent rents a property from a landlord in exchange for a periodic payment.
Replace Action The act of editing a recipient by replacing an old object with a new object.
Reply Action The act of responding to a question/message asked/sent by the object. Related to [[AskAction]].\n\nRelated actions:\n\n* [[AskAction]]: Appears generally as an origin of a ReplyAction.
Reserve Action Reserving a concrete object.\n\nRelated actions:\n\n* [[ScheduleAction]]: Unlike ScheduleAction, ReserveAction reserves concrete objects (e.g. a table, a hotel) towards a time slot / spatial allocation.
Reset Password Action The action of resetting the password of a device or application.
Resume Action The act of resuming a device or application which was formerly paused (e.g. resume music playback or resume a timer).
Return Action The act of returning to the origin that which was previously received (concrete objects) or taken (ownership).
Review Action The act of producing a balanced opinion about the object for an audience. An agent reviews an object with participants resulting in a review.
Rsvp Action The act of notifying an event organizer as to whether you expect to attend the event.
Schedule Action Scheduling future actions, events, or tasks.\n\nRelated actions:\n\n* [[ReserveAction]]: Unlike ReserveAction, ScheduleAction allocates future actions (e.g. an event, a task, etc) towards a time slot / spatial allocation.
Search Action The act of searching for an object.\n\nRelated actions:\n\n* [[FindAction]]: SearchAction generally leads to a FindAction, but not necessarily.
Seek To Action This is the [[Action]] of navigating to a specific [[startOffset]] timestamp within a [[VideoObject]], typically represented with a URL template structure.
Sell Action The act of taking money from a buyer in exchange for goods or services rendered. An agent sells an object, product, or service to a buyer for a price. Reciprocal of BuyAction.
Send Action The act of physically/electronically dispatching an object for transfer from an origin to a destination. Related actions:\n\n [[ReceiveAction]]: The reciprocal of SendAction.\n [[GiveAction]]: Unlike GiveAction, SendAction does not imply the transfer of ownership (e.g. I can send you my laptop, but I'm not necessarily giving it to you).
Share Action The act of distributing content to people for their amusement or edification.
Solve Math Action The action that takes in a math expression and directs users to a page potentially capable of solving/simplifying that expression.
Subscribe Action The act of forming a personal connection with someone/something (object) unidirectionally/asymmetrically to get updates pushed to.\n\nRelated actions:\n\n [[FollowAction]]: Unlike FollowAction, SubscribeAction implies that the subscriber acts as a passive agent being constantly/actively pushed for updates.\n [[RegisterAction]]: Unlike RegisterAction, SubscribeAction implies that the agent is interested in continuing receiving updates from the object.\n* [[JoinAction]]: Unlike JoinAction, SubscribeAction implies that the agent is interested in continuing receiving updates from the object.
Suspend Action The act of momentarily pausing a device or application (e.g. pause music playback or pause a timer).
Take Action The act of gaining ownership of an object from an origin. Reciprocal of GiveAction.\n\nRelated actions:\n\n [[GiveAction]]: The reciprocal of TakeAction.\n [[ReceiveAction]]: Unlike ReceiveAction, TakeAction implies that ownership has been transferred.
Tie Action The act of reaching a draw in a competitive activity.
Tip Action The act of giving money voluntarily to a beneficiary in recognition of services rendered.
Track Action An agent tracks an object for updates.\n\nRelated actions:\n\n [[FollowAction]]: Unlike FollowAction, TrackAction refers to the interest on the location of innanimates objects.\n [[SubscribeAction]]: Unlike SubscribeAction, TrackAction refers to the interest on the location of innanimate objects.
Trade Action The act of participating in an exchange of goods and services for monetary compensation. An agent trades an object, product or service with a participant in exchange for a one time or periodic payment.
Transfer Action The act of transferring/moving (abstract or concrete) animate or inanimate objects from one place to another.
Travel Action The act of traveling from a fromLocation to a destination by a specified mode of transport, optionally with participants.
Un Register Action The act of un-registering from a service.\n\nRelated actions:\n\n [[RegisterAction]]: antonym of UnRegisterAction.\n [[LeaveAction]]: Unlike LeaveAction, UnRegisterAction implies that you are unregistering from a service you were previously registered, rather than leaving a team/group of people.
Update Action The act of managing by changing/editing the state of the object.
Use Action The act of applying an object to its intended purpose.
View Action The act of consuming static visual content.
Vote Action The act of expressing a preference from a fixed/finite/structured set of choices/options.
Want Action The act of expressing a desire about the object. An agent wants an object.
Watch Action The act of consuming dynamic/moving visual content.
Wear Action The act of dressing oneself in clothing.
Win Action The act of achieving victory in a competitive activity.
Write Action The act of authoring written creative content.

Formalization for Action

Property Constraint
subClassOf Thing