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InteractAction

The act of interacting with another person or organization.

Diagram

cluster_associated Action Action InteractAction InteractAction InteractAction->Action

InteractAction Diagram

Specializations of InteractAction

Class Description
Ask Action The act of posing a question / favor to someone.\n\nRelated actions:\n\n* [[ReplyAction]]: Appears generally as a response to AskAction.
Befriend Action The act of forming a personal connection with someone (object) mutually/bidirectionally/symmetrically.\n\nRelated actions:\n\n* [[FollowAction]]: Unlike FollowAction, BefriendAction implies that the connection is reciprocal.
Check In Action The act of an agent communicating (service provider, social media, etc) their arrival by registering/confirming for a previously reserved service (e.g. flight check-in) or at a place (e.g. hotel), possibly resulting in a result (boarding pass, etc).\n\nRelated actions:\n\n [[CheckOutAction]]: The antonym of CheckInAction.\n [[ArriveAction]]: Unlike ArriveAction, CheckInAction implies that the agent is informing/confirming the start of a previously reserved service.\n [[ConfirmAction]]: Unlike ConfirmAction, CheckInAction implies that the agent is informing/confirming the start* of a previously reserved service rather than its validity/existence.
Check Out Action The act of an agent communicating (service provider, social media, etc) their departure of a previously reserved service (e.g. flight check-in) or place (e.g. hotel).\n\nRelated actions:\n\n [[CheckInAction]]: The antonym of CheckOutAction.\n [[DepartAction]]: Unlike DepartAction, CheckOutAction implies that the agent is informing/confirming the end of a previously reserved service.\n* [[CancelAction]]: Unlike CancelAction, CheckOutAction implies that the agent is informing/confirming the end of a previously reserved service.
Comment Action The act of generating a comment about a subject.
Communicate Action The act of conveying information to another person via a communication medium (instrument) such as speech, email, or telephone conversation.
Confirm Action The act of notifying someone that a future event/action is going to happen as expected.\n\nRelated actions:\n\n* [[CancelAction]]: The antonym of ConfirmAction.
Follow Action The act of forming a personal connection with someone/something (object) unidirectionally/asymmetrically to get updates polled from.\n\nRelated actions:\n\n [[BefriendAction]]: Unlike BefriendAction, FollowAction implies that the connection is not necessarily reciprocal.\n [[SubscribeAction]]: Unlike SubscribeAction, FollowAction implies that the follower acts as an active agent constantly/actively polling for updates.\n [[RegisterAction]]: Unlike RegisterAction, FollowAction implies that the agent is interested in continuing receiving updates from the object.\n [[JoinAction]]: Unlike JoinAction, FollowAction implies that the agent is interested in getting updates from the object.\n* [[TrackAction]]: Unlike TrackAction, FollowAction refers to the polling of updates of all aspects of animate objects rather than the location of inanimate objects (e.g. you track a package, but you don't follow it).
Inform Action The act of notifying someone of information pertinent to them, with no expectation of a response.
Invite Action The act of asking someone to attend an event. Reciprocal of RsvpAction.
Join Action An agent joins an event/group with participants/friends at a location.\n\nRelated actions:\n\n [[RegisterAction]]: Unlike RegisterAction, JoinAction refers to joining a group/team of people.\n [[SubscribeAction]]: Unlike SubscribeAction, JoinAction does not imply that you'll be receiving updates.\n* [[FollowAction]]: Unlike FollowAction, JoinAction does not imply that you'll be polling for updates.
Leave Action An agent leaves an event / group with participants/friends at a location.\n\nRelated actions:\n\n [[JoinAction]]: The antonym of LeaveAction.\n [[UnRegisterAction]]: Unlike UnRegisterAction, LeaveAction implies leaving a group/team of people rather than a service.
Marry Action The act of marrying a person.
Register Action The act of registering to be a user of a service, product or web page.\n\nRelated actions:\n\n [[JoinAction]]: Unlike JoinAction, RegisterAction implies you are registering to be a user of a service, not a group/team of people.\n [[FollowAction]]: Unlike FollowAction, RegisterAction doesn't imply that the agent is expecting to poll for updates from the object.\n* [[SubscribeAction]]: Unlike SubscribeAction, RegisterAction doesn't imply that the agent is expecting updates from the object.
Reply Action The act of responding to a question/message asked/sent by the object. Related to [[AskAction]].\n\nRelated actions:\n\n* [[AskAction]]: Appears generally as an origin of a ReplyAction.
Rsvp Action The act of notifying an event organizer as to whether you expect to attend the event.
Share Action The act of distributing content to people for their amusement or edification.
Subscribe Action The act of forming a personal connection with someone/something (object) unidirectionally/asymmetrically to get updates pushed to.\n\nRelated actions:\n\n [[FollowAction]]: Unlike FollowAction, SubscribeAction implies that the subscriber acts as a passive agent being constantly/actively pushed for updates.\n [[RegisterAction]]: Unlike RegisterAction, SubscribeAction implies that the agent is interested in continuing receiving updates from the object.\n* [[JoinAction]]: Unlike JoinAction, SubscribeAction implies that the agent is interested in continuing receiving updates from the object.
Un Register Action The act of un-registering from a service.\n\nRelated actions:\n\n [[RegisterAction]]: antonym of UnRegisterAction.\n [[LeaveAction]]: Unlike LeaveAction, UnRegisterAction implies that you are unregistering from a service you were previously registered, rather than leaving a team/group of people.

Formalization for InteractAction

Property Constraint
subClassOf Action